Showing posts with label NewYork. Show all posts
Showing posts with label NewYork. Show all posts

Tuesday, May 6, 2025

Why I support tariffs as an artist.

Digital Art by Beau Tardy produced on Quantel Paintbox - 1992
Starting at about age 10 is when I realized how much I liked TV Cartoons and Comic Books and so right then and there I decided I wanted to learn how to draw. For the next 14 years I traced and copied my favorite characters, studied how animation was done, got mentored by cartoonists and eventually ended up in art school. As I grew older I came to understand that there was a wider world of visual arts out there that went back centuries. From Roman and Greek sculptures to Rembrandt and Picasso, our culture had a rich tradition of incredible works of art. I became fascinated with learning how to do figure drawing from live models and classical master oil painting techniques. Even Walt Disney himself insisted that his artists study the classics and for that purpose created one of the most reputable art colleges in the world known today as Cal Arts. 

While at Parsons’ School of Design in the early 80s, I became acutely aware of something that was happening with technology that would impact the arts. Computer Graphics were just starting to appear on TV and the movies and I knew right away that this was the future. This prompted me to want to learn computer graphics and how to shoot and edit video. In 1985 the path forward wasn’t very clearly defined for an art student who drew comics but also liked computers and video. However, I knew that TV Graphics could be a lot better if only trained artists could get a hand on those extremely expensive computers. At the time a TV Graphics computer cost upwards of $150k and would rent out for $1000/ hour and so nobody was eager to let some grubby art kid mess around on their cutting edge systems. But with perseverance I was finally able to convince a video post-production company to give me a shot and that launched my professional career. 

Following that, for the next 25 years I worked as a Broadcast and Motion Designer for TV Networks in the US and around the world. Most famously I worked at MTV doing graphics for Yo! MTV Raps, MTV News and The Real World. I also worked for Nickelodeon, VH1, NBC Sports, The Food Network, Cartoon Network, Fox Networks, etc. Internationally I worked for Global Japan, MTV International and Australian TV. You get the picture (pun intended)!

MTV Logo design by Beau Tardy on Quantel Paintbox - 1992
But in the early 2000s, something happened that shifted everything. Up until then, my profession was a very specialized field with expensive equipment and big budgets. Almost overnight it seemed, the production budgets collapsed. This was due to two factors. The first was the availability of cheaper computers such as Macs, but the second factor was much more insidious. Work was being shipped overseas. Hollywood and TV Networks had figured out that they could buy a bunch of cheap computers and install them in bunny warrens overseas in third world countries like India, South America and China. They could then hire locals for pennies on the dollar and ‘train’ them to do VFX and graphics work. This is why today when you watch a movie all the VFX credits feature a bunch of Indian and Chinese names. There was no way that highly trained professionals like myself could compete with those budgets. As a result, the entire VFX and graphics industry has now moved exclusively overseas. 

Predictably, I had to re-orient my career and readjust my lifestyle. I could no longer work in the field I had spent almost 30 years of my life perfecting. Increasingly, movies and TV shows developed a strange ‘bland’ esthetic, where it seemed the locations, the actors and even the stories didn’t feel authentic. That’s because they would shoot and produce everything overseas, replacing American cities with ‘generic’ shots taken in South Africa or Argentina. If you ever asked yourself why movies don’t seem as compelling as they used to, perhaps that has something to do with it. What’s worse is that the industry blatantly decided to indulge in paying slave wages, whereby an Indian VFX artist today only makes about $9000 PER YEAR! That equates to $750 A MONTH, or $187 a week, which is $37 a day!!!!!!!!!!! (source: https://blog.internshala.com/vfx-artist-salary-in-india/ )

The quality of the work suffers of course. But the bean counters don’t care, they are looking at the bottom line. This is absolutely terrible for artists. How can an American artist compete when he/ she needs to make 10x what a Vietnamese artist makes? Have you ever noticed those paintings at Hobby Lobby or Pottery Barn that sell for $50 or $100? They are made in sweat shops overseas. Why would anybody buy one of those when there are hundreds of wonderful young artists right here who could make a painting with so much more heart and love? Why are we letting overseas underpaid labor dictate to us what our cultural standards are? This system is broken and that is why I fully support tariffs on imports. My only hope is that these tariffs will apply to digital media and art work as well. This is the only way to quell this disaster for our culture and the arts. The other solution is for everyone to start buying art from artists you know and not generic crap from overseas.

Saturday, September 30, 2017

Neo Yokio is Vaporwave.

or why I like Neo Yokio ( and positively hate Rick & Morty. )


Beau Tardy. Saturday, September 30, 2017.

America is a very literal country. We say what we mean and we do what we say. Our founding fathers were all men of letters, even newspapermen, all very well read. Our constitution is written on a piece of paper by these same men. The very privilege to write anything and everything is enshrined in our first amendment. We are a country run by writers, whether they be writers of laws, of contracts, of screenplays or of checks. The writers literally run the show. Until now.
The writing on Neo Yokio is the polar opposite of the pedantic, heavy handed, supercilious Rick & Morty whose editorial board is essentially reddit.com. Please deliver us from these sanctimonious, college essay driven writing stylings of today's bloggers cum screenwriters who populate new media bullpens.
Neo Yokio is refreshingly superficial, light and breezy like a menthol cigarette or a diet 7 up. It's style is tongue and cheek, self effacing, unpretentious and full of 1990s anime cliches. Neo Yokio is light on the writing, light on the social righteousness and light on the eyes. In short, it's vaporwave.
The art is where the love is. Here finally is a cartoon that recognizes that this is a visual art, not a puppet theater for frustrated pamphleteers.  From the mock 1930s Monaco Grand Prix posters, to the beautiful art deco renderings of the Chrysler Building, to the pink and blue nostalgia vaporwave skies of Neo Yokio, this is a clever pastiche and a clin d'oeil to art history.
Neo Yokio's absurdist retro futurism, the foppish cocktail parties, the mecha butler, the designer label name calling and the giant toblerones give the whole thing the feeling of an 1980s cocaine and vodka hangover that is just delightful.

 I love it. ⭐⭐⭐⭐

Beau Tardy/ 
www.tardyartist.com

Neo Yokio is a Netflix original production.
Created byEzra Koenig
Written byEzra Koenig
Nick Weidenfeld
Alexander Benaim
Directed byKazuhiro Furuhashi
Junji Nishimura
Creative director(s)Ben Jones

Production
Executive producer(s)Ezra Koenig
Nick Weidenfeld
Hend Baghdady
Angela Petrella
Producer(s)Matthew Chadwick
Andrew Chittenden
Kris Wood
Running time22 minutes
Production company(s)Studio Deen
Production I.G.
MOI Animation
Infinite Elegance, LLC
Friends Night
DistributorNetflix

Thursday, June 2, 2016

Saturday, November 15, 2014

New Jazzy Burn's Album • TV*5 tévé-cinque!

Sunday, August 24, 2014

TMNT **1/2

The Turtles were originally made into TV cartoons to sell toys, which is a very effective strategy often used by the Pop Culture Illuminati to bore into kids brains. G.I. Joe and Transformers are other glaring examples of this. Though the TMNT franchise started out as a bona fide indie comic book success story - basically created on a kitchen table by Eastman and Laird back in the '80s - it only reached Pop Culture icon status as part of a well-orchestrated toy merchandising campaign. As a result, TMNT is another summer toy movie that can't decide if it's animated or live action.

The 3d looks 2d. Tedious digital rack focus and fake lens flares are tacked on in a desperate attempt to impart style to Lula Carvalhos’ hackneyed cinematography. The arch villain Shredder comes off as something out of Power Rangers. Basically someone in a suit stomping around a miniature set, like the old Ultraman. The Turtles' characterization doesn't help to give them personality either and they can only be told apart by the color of their bandanas.

Megan Fox as the only standout provides tame sex appeal. This is paradoxically a good role for her and jives well with her Transformers past. Her crossing of the desert must be over as Michael Bay and the Hollywood bigwigs have re-evaluated her box office draw despite the 5 or so last bombs she did (Jonah Hex anyone?) It's too bad Minae Noji as Kari doesn't quite come off as the hot villainess. Poor costume design hid rather than highlighted her assets. The rest of the cast is forgettable. (Is Whoopie Goldberg secretly one of the turtles?)

Sophomoric humor, great for 9 year olds or mentally equivalent adults.

The opening titles are the best part of this 101-minute toy commercial.

Review by Mike Hammer

Director: Jonathan Liebesman (Wrath Of The Titans, Battle Los Angeles)
Written by: Josh Appelbaum & Andre Nemec (Mission Impossible: Ghost Protocol, Alias TV show)
TMNT originally created by: Peter Laird & Kevin Eastman

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